Tooltip
Water bursts forth from the caster and inflicts 50 Nature damage to enemies and applies Dark Water.
How it works
Geyser is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 10 yards.
- Effect 2 is Trigger Spell (effect type 64). Its area radius is 10 yards. It triggers Dark Water.
What it does
Geyser is a Nature spell with a 4 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 50) in a 10 yard radius. It also casts Dark Water.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Effect #1 | School Damage (2) Value: 50 Radius: 10 yards |
| Effect #2 | Trigger Spell (64) Radius: 10 yards Trigger spell: Dark Water |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.