Tooltip
A Drowned Echo awakens within the well, periodically pulling players towards the well and inflicting 1 Shadow damage every 1 sec to all players until it is defeated. Players may enter the well while the echo lives, and are marked with upon leaving.
How it works
Grasping Depths is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 5 sec, 180 times over the full 15 min. It triggers Soulgrip.
- Effect 2 is Summon (effect type 28).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 5.
What it does
Grasping Depths is a spell with an instant cast, no range (it targets the caster) and effects that last 15 min. When cast it applies an aura every 5 sec, summons a creature and applies an aura. It also casts Soulgrip.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 min |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 5 sec Trigger spell: Soulgrip |
| Effect #2 | Summon (28) Misc value: 268204, 64 |
| Effect #3 | Apply Aura (6) Aura type id 395 Value: 5 Misc value: 43381 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Grasping Depths appears in: 1 boss encounter.
Boss encounters
- Nek'zali the Soulcoiler in The Venomous Abyss
Journal section: Intermission: Ritual of Awakening
Encounter creatures: Nek'zali, Raised Amani, Latent Cultist, Echo of JawaeRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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