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Ground Slam

Spell

Ground Slam

Physical

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3 secSelf Only

Winds up for a vicious ground strike, dealing 1886.8 damage to all enemies within 8 yards of the impact location.

Ground Slam

Tooltip

Winds up for a vicious ground strike, dealing 1886.8 damage to all enemies within 8 yards of the impact location.

How it works

Ground Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1886.8. Its area radius is 8 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 1 yards.
  3. Effect 3 is Summon (effect type 28). Its base value is 1.

What it does

Ground Slam is a Physical spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Physical damage (base value 1886.8) in an 8 yard radius and summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3 sec
DurationInfinite
Effect #1School Damage (2)
Value: 1886.8
Radius: 8 yards
Effect #2Dummy (3)
Radius: 1 yards
Effect #3Summon (28)
Value: 1
Misc value: 51422, 64

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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