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Hatch

Spell

Hatch

Physical

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Instant castSelf Only

Physical spell.

Hatch

How it works

Hatch is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 3 sec.
  2. Effect 2 is Dummy (effect type 3).

What it does

Hatch is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 226
Period: every 3 sec
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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