Tooltip
The egg begins to hatch...
How it works
Hatch is built from 2 client effects, applied in this order:
- Effect 1 is effect type 160, which the datamine does not name. It triggers Hatch.
- Effect 2 is effect type 226, which the datamine does not name.
What it does
Hatch is a spell with an instant cast and a range of 10 yards. It also casts Hatch (record #1303033).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | Effect 160 Trigger spell: Hatch |
| Effect #2 | Effect 226 Misc value: 726635 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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