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Hatch

Spell

Hatch

Physical

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Instant castTen yards

The egg begins to hatch...

Hatch

Tooltip

The egg begins to hatch...

How it works

Hatch is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 160, which the datamine does not name. It triggers Hatch.
  2. Effect 2 is effect type 226, which the datamine does not name.

What it does

Hatch is a spell with an instant cast and a range of 10 yards. It also casts Hatch (record #1303033).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Effect #1Effect 160
Trigger spell: Hatch
Effect #2Effect 226
Misc value: 726635

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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