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Hatch

Spell

Hatch

Physical

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10 secTen yards

The egg begins to hatch...

Hatch

Tooltip

The egg begins to hatch...

How it works

Hatch is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28).
  2. Effect 2 is Instakill (effect type 1).

What it does

Hatch is a spell with a 10 sec cast, a range of 10 yards and effects that last 3 min. When cast it summons a creature and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time10 sec
Duration3 min
Effect #1Summon (28)
Misc value: 268981, 64
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hatch appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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