Tooltip
The egg begins to hatch...
How it works
Hatch is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Instakill (effect type 1).
What it does
Hatch is a spell with a 10 sec cast, a range of 10 yards and effects that last 3 min. When cast it summons a creature and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 10 sec |
| Duration | 3 min |
| Effect #1 | Summon (28) Misc value: 268973, 64 |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hatch appears in: 1 spell that casts it.
Spells that cast it
- HatchTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Hatch at Wowhead (opens Wowhead in a new tab)