Skip to content

Boss

Guarm

Guarm - Trial of Valor

Guarm is a boss encounter in Trial of Valor.

Found In

EncounterGuarm
Journal creatures3

Encounter Facts

In the game's encounter order for Trial of Valor, Guarm comes 2nd of 3, after Odyn and before Helya.

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionLegion
Encounter order2 of 3
Encounter ID1962
Adventure Guide pin50.7, 31.6 on the instance map
  1. Odyn
  2. Guarm
  3. Helya

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Downloads

Instance Entrance: Stormheim

Stormheim mapTrial of Valor entrance

The Trial of Valor entrance is in Stormheim, at 71.1, 72.9 on the Stormheim map.

Advertisement

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Guarm's Guardian's Breath unleashes three elements: Fire, Nature and Shadow. Guarm gains a stack of Frothing Rage for every player not hit by one of his breath attacks. Taking damage from Guardian's Breath will result in a debuff: Fiery Phlegm, Salty Spittle or Dark Discharge. Gaining any two of these is deadly. Periodically Guarm will become more mobile and aggressive, casting Roaring Leap andHeadlong Charge.

Damage Dealers
Healers
Tanks

Guardian's Breath

Spell details
Frothing Rage
Spell details
Fiery Phlegm
Spell details
Salty Spittle
Spell details
Dark Discharge
Spell details

Multi-Headed

Spell details

Flashing Fangs

Spell details

Guardian's Licks

Flame Lick
Spell details
Frost Lick
Spell details
Shadow Lick
Spell details

Volatile Foam

Flaming Volatile Foam
Spell details
Briney Volatile Foam
Spell details
Shadowy Volatile Foam
Spell details

Roaring Leap

Spell details

Headlong Charge

Spell details
Headlong Charge
Spell details

Ability Spells

Every ability the Adventure Guide lists for Guarm, with its spell's school, cast time and duration and the description the game gives it.

Guardian's Breath

Physical · Instant

Guarm's three heads each exhale a blast of Fire, Shadow or Frost. If too few players are affected Guarm gains a stack of Frothing Rage.

Frothing Rage

Physical · Instant

Increases all damage done by 5%.

Fiery Phlegm

Fire · 5 sec cast

Deals Fire damage split evenly among enemies within a cone, and applies an aura that is deadly when combined with Dark Discharge or Salty Spittle.

Salty Spittle

Frost · 5 sec cast

Deals Frost damage split evenly among enemies within a cone, and applies an aura that is deadly when combined with Dark Discharge or Fiery Phlegm.

Dark Discharge

Shadow · 5 sec cast

Deals Shadow damage split evenly among enemies within a cone, and applies an aura that is deadly when combined with Salty Spittle or Fiery Phlegm.

Multi-Headed

Physical · Instant

Guarm's extra heads make him extra deadly. All attacks made by Guarm also strike the next closest target. If no target is found, the primary target is struck again.

Flashing Fangs

Physical · 1.5 sec cast

Inflicts Physical damage to enemies within a 25 yard cone in front of Guarm.

Flame Lick

Fire · Instant

Targets a random player, then inflicts Fire damage and applies an aura that inflicts Fire damage every 0.5 sec for 5 sec to all players of that player.

Frost Lick

Frost · Instant

Targets a random player, then stuns all players of that player for 6 sec.

Shadow Lick

Shadow · Instant

Targets a random player, then inflicts all players with a heal absorption effect that prevents up to healing received. Lasts until cancelled.

Flaming Volatile Foam

Fire · Instant · Lasts 10 sec

Deals Fire damage every 1 sec to a random enemy. When dispelled, bounces to the nearest ally of the afflicted player. Applies Fiery Phlegm when this effect expires.

Briney Volatile Foam

Frost · Instant · Lasts 10 sec

Deals Frost damage every 1 sec to a random enemy. When dispelled, bounces to the nearest ally of the afflicted player. Applies Salty Spittle when this effect expires.

Shadowy Volatile Foam

Shadow · Instant · Lasts 10 sec

Deals Shadow damage every 1 sec. When dispelled, bounces to the nearest ally of the afflicted player. Applies Dark Discharge when this effect expires.

Roaring Leap

Physical · Instant

Knocks back all players of Guarm, then leaps toward the largest clump of players, dealing Physical damage and knocking all players into the air.

Headlong Charge

Physical · Instant

Guarm leaps to the end of the arena, then charges back and forth, knocking back and dealing Physical damage to all players in his path.

Advertisement

Drops

Loot the dungeon journal lists for this encounter in Trial of Valor.

What is shown is the loot the game's own dungeon journal lists for this encounter.

Adventure Guide Entry

The in-game Adventure Guide text for the Guarm encounter in Trial of Valor.

Helya's vicious three-headed hound stands guard at the gates of Helheim. Bred to require neither comfort nor sleep, Guarm remains ever-watchful for any invaders who come to challenge the reign of his cruel mistress.

What Each Drop Is

The Guarm encounter lists 13 items in the dungeon journal, item level 50. Equip slots covered: Wrist, Trinket, Chest, Hands, Feet, Legs and Back. Every piece binds when picked up, so none of it reaches the Auction House.

  • Accursed Cuspid Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 46 gold85 silver for it.
  • Bite-Resistant Wristclamps Wrist (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Haste. A vendor pays 28 gold73 silver for it.
  • Chilled Incisor Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 47 gold39 silver for it.
  • Eye of Guarm Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Agility. A vendor pays 50 gold79 silver for it.
  • Helbeast Skin Tunic Chest (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Haste. A vendor pays 59 gold3 silver for it.
  • Helhound Hair Bracers Wrist (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Versatility. A vendor pays 30 gold1 silver for it.
  • Kvaldir Exult's Grips Hands (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 29 gold90 silver for it.
  • Lead-Soled Seabed Striders Feet (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Critical Strike. A vendor pays 43 gold24 silver for it.
  • Leggings of the Lower Planes Legs (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 59 gold25 silver for it.
  • Moccasins of Silent Passage Feet (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 44 gold98 silver for it.
  • Reinforced Hound-Handler's Gauntlets Hands (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 30 gold for it.
  • Sizzling Fang Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 47 gold57 silver for it.
  • Windwhipped Sailcloth Back (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 44 gold19 silver for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Achievements for Defeating It

6 achievements list a victory over Guarm among their criteria.

Where to Find Guarm

Quests in Trial of Valor

See all 3 quests in Trial of Valor
Related