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Healing Ward

Spell

Healing Ward

Physical

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Instant castSelf Only

Summon a Healing Ward, healing any allies that stand in it.

Healing Ward

Tooltip

Summon a Healing Ward, healing any allies that stand in it.

How it works

Healing Ward is built from 2 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Healing Ward is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Create Area Effect effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Create Area Effect (179)
Misc value: 515
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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