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Healing Ward

Spell

Healing Ward

Nature

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Instant cast15 sec cooldownMedium Range

Summons a ward at your feet for 30 sec that heals an injured party or raid member for (67.7% of Spell Power) every 2 sec.

Healing Ward

Tooltip

Summons a ward at your feet for 30 sec that heals an injured party or raid member for (67.7% of Spell Power) every 2 sec.

How it works

Casting it triggers a 1 sec global cooldown.

Healing Ward is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 5.
  2. Effect 2 is Dummy (effect type 3).

What it does

Healing Ward is a Nature spell with an instant cast, a range of 30 yards, a 15 sec cooldown and effects that last 30 sec. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Cooldown15 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration30 sec
Effect #1Summon (28)
Value: 5
Misc value: 130351, 4170
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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