Tooltip
Summons a ward that lasts 30 sec. and periodically heals allies in an area around it.
How it works
Each cast of Healing Ward costs 80 Mana. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Summon (effect type 28). Its base value is 10000. Its area radius is 5 yards.
What it does
Healing Ward is a spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 30 sec. When cast it summons a creature in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 80 Mana |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Effect #1 | Summon (28) Value: 10000 Misc value: 23757, 63 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.