Spell
Heart Strike
Physical
Instantly strike the target and his nearest ally, causing 110% weapon damage on the primary target, and 55% weapon damage on the secondary target.
Tooltip
Instantly strike the target and his nearest ally, causing 110% weapon damage on the primary target, and 55% weapon damage on the secondary target.
How it works
Each cast of Heart Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown.
Heart Strike is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 110. It jumps to up to 2 targets.
- Effect 3 is effect type 0, which the datamine does not name. Its base value is 10.
What it does
Heart Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 110) jumping to up to 2 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Runes |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 110 Chain targets: 2 |
| Effect #3 | Effect 0 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.