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Heart Strike

Spell

Heart Strike

Physical

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Death Knight

Instant castCombat Range

Instantly strike the target and 1 other nearby enemy, causing (196.7% of Attack Power) Physical damage, and reducing enemies' movement speed by 20% for 8 sec.

Heart Strike

Tooltip

Instantly strike the target and 1 other nearby enemy, causing (196.7% of Attack Power) Physical damage, and reducing enemies' movement speed by 20% for 8 sec.

Generates 3 bonus Runic Power, plus 2 Runic Power per additional enemy struck.

How it works

Each cast of Heart Strike costs 1 Runes. Casting it triggers a 1.5 sec global cooldown.

Heart Strike is built from 5 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). It jumps to up to 2 targets.
  2. Effect 2 is School Damage (effect type 2). It scales with 1.967 times attack power. It jumps to up to 2 targets.
  3. Effect 3 is Dummy (effect type 3). Its base value is 3.
  4. Effect 4 is Dummy (effect type 3). Its base value is 2.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -20. It applies the snared mechanic. It jumps to up to 2 targets.

What it does

Heart Strike is a Physical spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it deals Physical damage jumping to up to 2 targets and applies an aura with the snared mechanic jumping to up to 2 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost1 Runes
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration8 sec
Effect #1Dummy (3)
Chain targets: 2
Effect #2School Damage (2)
Attack power coefficient: 1.967
Chain targets: 2
Effect #3Dummy (3)
Value: 3
Effect #4Dummy (3)
Value: 2
Effect #5Apply Aura (6)
Aura type id 33
Value: -20
Mechanic: Snared
Chain targets: 2

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 1.5734 to 1.967 (patch 12.1.0)

Comments

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