Tooltip
Channel intense fel flames in front of the caster, inflicting Fire damage to enemies in a cone.
How it works
Its dispel type is client id 1.
Heat Wave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 175. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. Its area radius is 10 yards.
What it does
Heat Wave is a Fire spell with an instant cast, a range of 10 yards and effects that last 2 sec. When cast it deals Fire damage (base value 175) in a 10 yard radius and applies an aura with the snared mechanic in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 175 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Heat Wave appears in: 1 spell that casts it.
Spells that cast it
- Heat WaveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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