Tooltip
The Forgemaster performs a pair of swings on his current target, inflicting 40 Physical damage each, and knocking the target away.
He then leaps to the target's location and slams down with his ignited hammer, inflicting 100 Physical damage and 35 Fire damage to players of impact.
How it works
Heated Swings is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 377.
- Effect 2 is Trigger Spell (effect type 64). Its area radius is 10 yards. It triggers Heated Swings.
What it does
Heated Swings is a spell with an instant cast, a range of 100 yards and effects that last 1.8 sec. When cast it applies an aura. It also casts Heated Swings (record #374395).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 1.8 sec |
| Effect #1 | Apply Aura (6) Aura type id 377 |
| Effect #2 | Trigger Spell (64) Misc value: 750 Radius: 10 yards Trigger spell: Heated Swings |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Heated Swings appears in: 1 spell that casts it.
Spells that cast it
- Heated SwingsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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