Tooltip
Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 100. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 20 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Hunter's Mark is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 127. Its base value is 100. Its area radius is 100 yards.
What it does
Hunter's Mark is an Arcane spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Effect 77 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 127 Value: 100 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.