Spell
Ignite
Fire
Your target burns for an additional.1% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Pyroblast, Meteor, and Flamestrike.
Tooltip
Your target burns for an additional.1% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.
Fire Blast causes of your Ignite to spread to nearby enemies.
How it works
Its dispel type is client id 1.
Ignite is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 1 sec, 9 times over the full 9 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 9 times over the full 9 sec.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Ignite is a Fire spell with an instant cast, an unlimited range and effects that last 9 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 9 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.