Tooltip
The caster erupts in flames, inflicting 40 Fire damage to all players.
Globs of lava erupt from the caster, inflicting 25 Fire damage to players of the impact locations.
How it works
Ignite is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 60 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 1250.
What it does
Ignite is a Fire spell with a 2.8 sec cast and no range (it targets the caster). When cast it deals Fire damage (base value 40) in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2.8 sec |
| Effect #1 | School Damage (2) Value: 40 Radius: 60 yards |
| Effect #2 | Dummy (3) Value: 1250 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.