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Ignite

Spell

Ignite

Fire

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Instant castAnywhere - Unlimited

Your target burns for an additional.1% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Pyroblast, Meteor, and Flamestrike.

Ignite

Tooltip

Your target burns for an additional.1% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Pyroblast, Meteor, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.

Fire Blast causes of your Ignite to spread to nearby enemies.

How it works

Its dispel type is client id 1.

Ignite is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 1 sec, 9 times over the full 9 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 9 times over the full 9 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Ignite is a Fire spell with an instant cast, an unlimited range and effects that last 9 sec. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration9 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 3
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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