Tooltip
Impales an enemy, inflicting Physical damage and knocking units back.
How it works
Impale is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 31.6025. Its area radius is 15 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 15 yards.
What it does
Impale is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 31.6025) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 31.6025 Radius: 15 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 30 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Impale appears in: 1 spell that casts it.
Spells that cast it
- SpearthrowerTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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