Tooltip
Remornia marks random players, then impales each of them a few seconds later. Inflicts 45 Physical damage to all players in her path.
How it works
Impale is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45.
- Effect 2 is effect type 77, which the datamine does not name.
What it does
Impale is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 45).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 45 |
| Effect #2 | Effect 77 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Impale appears in: 1 boss encounter.
Boss encounters
- Sire Denathrius in Castle Nathria
Journal section: Stage Two: The Crimson Chorus > Remornia
Encounter creatures: Sire Denathrius, Crimson Cabalist, RemorniaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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