How it works
Inactive is built from 4 client effects, applied in this order:
- Effect 1 is effect type 226, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 285. It triggers Inactive.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 285. It triggers Inactive.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 285. It triggers Inactive.
What it does
Inactive is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Inactive (record #295561), Inactive (record #295560) and Inactive (record #295559).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Effect 226 Misc value: 758432 |
| Effect #2 | Apply Aura (6) Aura type id 285 Trigger spell: Inactive |
| Effect #3 | Apply Aura (6) Aura type id 285 Trigger spell: Inactive |
| Effect #4 | Apply Aura (6) Aura type id 285 Trigger spell: Inactive |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.