How it works
Increment Fruit Score is built from 4 client effects, applied in this order:
- Effect 1 is effect type 61, which the datamine does not name.
- Effect 2 is Dummy (effect type 3). Its area radius is 20 yards.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Fermenting Purian Fruit.
- Effect 4 is Trigger Spell (effect type 64). It triggers Root Self.
What it does
Increment Fruit Score is a spell with an instant cast and no range (it targets the caster). It also casts Fermenting Purian Fruit and Root Self.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 61 Misc value: 72492 |
| Effect #2 | Dummy (3) Radius: 20 yards |
| Effect #3 | Effect 164 Trigger spell: Fermenting Purian Fruit |
| Effect #4 | Trigger Spell (64) Trigger spell: Root Self |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.