Tooltip
Charge an enemy, causing 100 damage and stunning it for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Intercept is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100.
What it does
Intercept is a Physical spell with an instant cast, a range of 8-25 yards and effects that last 3 sec. When cast it applies an aura with the stunned mechanic and deals a percentage of weapon damage (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #2 | Weapon % Damage (31) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Intercept appears in: 1 spell that casts it.
Spells that cast it
- InterceptTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
Read player comments on Intercept at Wowhead (opens Wowhead in a new tab)