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Iron Hook

Spell

Iron Hook

Physical

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0.5 secExtra Long Range

Inflicts 10 Physical damage to all enemies and pulls them to the caster.

Iron Hook

Tooltip

Inflicts 10 Physical damage to all enemies and pulls them to the caster.

How it works

Iron Hook is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 40 yards.

What it does

Iron Hook is a Physical spell with a 0.5 sec cast, a range of 60 yards and effects that last 2.5 sec. When cast it deals Physical damage (base value 10) in a 40 yard radius and applies an aura in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range60 yards (Extra Long Range)
Cast time0.5 sec
Duration2.5 sec
Effect #1School Damage (2)
Value: 10
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 4
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Iron Hook appears in: 2 boss encounters.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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