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Knockdown

Spell

Knockdown

Physical

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Instant castSelf Only

Physical spell.

Knockdown

How it works

Knockdown is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 5 yards.
  3. Effect 3 is effect type 140, which the datamine does not name. Its area radius is 5 yards. It triggers Trampled.

What it does

Knockdown is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura in a 5 yard radius. It also casts Trampled.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1Effect 144
Value: 150
Misc value: 50
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 4
Radius: 5 yards
Effect #3Effect 140
Radius: 5 yards
Trigger spell: Trampled

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Knockdown appears in: 1 spell that casts it.

Spells that cast it

  • FearTriggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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