How it works
Its aura procs every time its trigger condition is met.
Lightning Charge is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 356699.
- Effect 2 is effect type 134, which the datamine does not name.
- Effect 3 is effect type 140, which the datamine does not name. It triggers spell id 357690.
What it does
Lightning Charge is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 356699 |
| Effect #2 | Effect 134 Misc value: 180154 |
| Effect #3 | Effect 140 Trigger spell id 357690 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lightning Charge appears in: 2 spells that cast it.
Spells that cast it
- TeleportTriggers this spell
- [DNT] Strength to Weakness AbandonTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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