Spell
Maelstrom Weapon
Physical
When you deal damage with a melee weapon, you have a chance to reduce the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds and to increase its direct...
Tooltip
When you deal damage with a melee weapon, you have a chance to reduce the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds and to increase its direct healing done. Does not apply to Hex. Stacks up to 5 times.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 99999.
What it does
Maelstrom Weapon is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 65 Value: 99999 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.