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Make Camp

Spell

Make Camp

Physical

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5 sec10 min cooldownSelf Only

Make a camp at this location.

Make Camp

Tooltip

Make a camp at this location. Can only be used outdoors.

How it works

Casting it triggers a 1.5 sec global cooldown.

Make Camp is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). Its base value is 1000. It triggers Camp Location.
  2. Effect 2 is Trigger Spell (effect type 64). Its base value is 1000. It triggers Camping.

What it does

Make Camp is a spell with a 5 sec cast, no range (it targets the caster) and a 10 min cooldown. It also casts Camp Location and Camping.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time5 sec
Cooldown10 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Spell (64)
Value: 1000
Trigger spell: Camp Location
Effect #2Trigger Spell (64)
Value: 1000
Trigger spell: Camping

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Make Camp appears in: 1 skill line.

Skill lines

  • Racial - Vulpera (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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