Tooltip
Make a camp at this location. Can only be used outdoors.
How it works
Casting it triggers a 1.5 sec global cooldown.
Make Camp is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). Its base value is 1000. It triggers Camp Location.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 1000. It triggers Camping.
What it does
Make Camp is a spell with a 5 sec cast, no range (it targets the caster) and a 10 min cooldown. It also casts Camp Location and Camping.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Cooldown | 10 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Spell (64) Value: 1000 Trigger spell: Camp Location |
| Effect #2 | Trigger Spell (64) Value: 1000 Trigger spell: Camping |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Make Camp appears in: 1 skill line.
Skill lines
- Racial - Vulpera (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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