Tooltip
Return to your camp.
How it works
Casting it triggers a 1.5 sec global cooldown.
Return to Camp is built from 3 client effects, applied in this order:
- Effect 1 is effect type 13, which the datamine does not name. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Trigger Spell (effect type 64). It triggers Fade to Black.
What it does
Return to Camp is a spell with a 10 sec cast, no range (it targets the caster), a 1 hr cooldown and effects that last 0.5 sec. When cast it applies an aura. It also casts Fade to Black.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 10 sec |
| Cooldown | 1 hr |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 0.5 sec |
| Effect #1 | Effect 13 Value: 1 Misc value: 313055 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Trigger Spell (64) Trigger spell: Fade to Black |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Return to Camp appears in: 1 skill line.
Skill lines
- Racial - Vulpera (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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