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Meltdown

Spell

Meltdown

Fire

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2 sec12 sec cooldownVision Range (AOI)

Heats up metal in the target's gear, making it drip fiery residue every 0.5 seconds.

Meltdown

Tooltip

Heats up metal in the target's gear, making it drip fiery residue every 0.5 seconds. Residue pools inflict 10 Fire damage to anyone standing in it. Lasts 5 sec.

How it works

Spells that share its cooldown category wait 6 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 30 yards. It ticks every 0.5 sec, 10 times over the full 5 sec.

What it does

Meltdown is a Fire spell with a 2 sec cast, a range of 100 yards, a 12 sec cooldown and effects that last 5 sec. When cast it applies an aura in a 30 yard radius every 0.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast time2 sec
Cooldown12 sec
Category cooldown6 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration5 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 226
Radius: 30 yards
Period: every 0.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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