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Missiles

Spell

Missiles

Physical

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Instant castOne Thousand Yards

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Missiles

What it does

Missiles is a spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
RangeOne Thousand Yards
Spell ID183426

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 8 separate Spell records named "Missiles". This page is record #183426. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#54900duration: 5 sec; effect types: Apply Aura, Apply Aura; different tooltip textA different effect setup
#54901used by: Cast by Missiles; effect types: School Damage; different tooltip textA helper record another spell casts
#324718used by: Cast by Periodic TriggerA helper record another spell casts
#328721used by: Cast by MissilesA helper record another spell casts
#328722duration: until cancelled; effect types: Apply AuraA different effect setup
#328732used by: Cast by MissilesA helper record another spell casts
#328733duration: until cancelled; effect types: Apply AuraA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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