Tooltip
Launch a mortar, dealing 40 damage on impact.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 2 yards.
What it does
Mortar is a Physical spell with an instant cast, a range of 9 yards and a 1 sec cooldown. When cast it deals Physical damage (base value 40) in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 9 yards (Nine yards) |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 40 Radius: 2 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Mortar appears in: 2 spells that cast it.
Spells that cast it
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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