How it works
Mortar is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 22.3902.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 252. Its base value is -30.
- Effect 3 is effect type 90, which the datamine does not name.
What it does
Mortar is a Fire spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it deals Fire damage (base value 22.3902) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 22.3902 |
| Effect #2 | Apply Aura (6) Aura type id 252 Value: -30 |
| Effect #3 | Effect 90 Misc value: 112768 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.