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Opening

Spell

Opening

Physical

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5 secInteract Range

Physical spell.

Opening

How it works

Opening is built from 2 client effects, applied in this order:

  1. Effect 1 is Open Lock (effect type 33).
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Archaic Amani Key.

What it does

Opening is a spell with a 5 sec cast and a range of 5 yards. When cast it opens a lock. It also casts Archaic Amani Key.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Interact Range)
Cast time5 sec
Effect #1Open Lock (33)
Effect #2Effect 164
Trigger spell: Archaic Amani Key

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Build history

this spell Changelog

Added in patch 12.1.5.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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