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Overheated

Spell

Overheated

Fire

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Instant castAnywhere - Unlimited

Inflicts increasing Fire damage.

Overheated

Tooltip

Inflicts increasing Fire damage.

How it works

Its aura procs every time its trigger condition is met.

Overheated is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 0.583. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 5.

What it does

Overheated is a Fire spell with an instant cast, an unlimited range and effects that last 5 min. When cast it deals Fire damage (base value 0.583) with the infected mechanic and applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration5 min
Proc chanceAlways
Max stacks100
Effect #1School Damage (2)
Value: 0.583
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 5
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overheated appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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