Tooltip
Inflicts increasing Fire damage.
How it works
Its aura procs every time its trigger condition is met.
Overheated is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.583. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 5.
What it does
Overheated is a Fire spell with an instant cast, an unlimited range and effects that last 5 min. When cast it deals Fire damage (base value 0.583) with the infected mechanic and applies an aura. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 min |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 0.583 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 5 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overheated appears in: 1 boss encounter.
Boss encounters
- Blackhand in Blackrock Foundry
Journal section: Stage Three: Iron Crucible
Encounter creatures: BlackhandRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Overheated at Wowhead (opens Wowhead in a new tab)