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Overheated

Spell

Overheated

Physical

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Instant castSelf Only

Physical spell.

Overheated

How it works

Overheated is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).

What it does

Overheated is a spell with an instant cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Dummy (3)
Radius: 300 yards
Effect #2Dummy (3)
Effect #3Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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