Tooltip
Instantly overpowers an enemy, causing 75% weapon damage. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 75.
What it does
Overpower is a Physical spell with an instant cast, a range of 5 yards and a 5 sec cooldown. When cast it deals a percentage of weapon damage (base value 75).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 75 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.