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Overpower

Spell

Overpower

Physical

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Instant cast9 sec cooldownCombat Range

Overpower the enemy, dealing 4.1 Physical damage.

Overpower

Tooltip

Overpower the enemy, dealing 4.1 Physical damage. Cannot be blocked, dodged, or parried.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Overpower is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 4.1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 20.

What it does

Overpower is a Physical spell with an instant cast, a range of 5 yards, a 9 sec cooldown and effects that last 15 sec. When cast it deals Physical damage (base value 4.1) and applies an aura. It stacks up to 2 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Cooldown9 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
Proc chanceAlways
Max stacks2
Effect #1School Damage (2)
Value: 4.1
Chain targets: 1
Effect #2Apply Aura (6)
Aura type id 108
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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