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Overpower

Spell

Overpower

Physical

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Instant cast5 sec cooldownCombat Range

Instantly overpower the enemy, causing weapon damage plus 35.

Overpower

Tooltip

Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

How it works

Casting it triggers a 1.5 sec global cooldown.

Overpower is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 121, which the datamine does not name. Its base value is 35. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Overpower is a spell with an instant cast, a range of 5 yards, a 5 sec cooldown and effects that last 0.0 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Cooldown5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration0.0 sec
Effect #1Effect 121
Value: 35
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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