Spell
Overrun
Physical
Charge to an enemy, stunning them for 3 sec and knocking back their allies.
Tooltip
Charge to an enemy, stunning them for 3 sec and knocking back their allies.
How it works
Casting it triggers a 1.5 sec global cooldown.
Overrun is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It triggers Overrun.
What it does
Overrun is a spell with an instant cast, a range of 8-25 yards and a 25 sec cooldown. It also casts Overrun (record #202249).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Cooldown | 25 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 96 |
| Effect #2 | Trigger Spell (64) Trigger spell: Overrun |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overrun appears in: 1 pvp talent.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Overrun at Wowhead (opens Wowhead in a new tab)