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Parachute

Spell

Parachute

Physical

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Instant castSelf Only

Protects the caster from falling damage.

Parachute

Tooltip

Protects the caster from falling damage.

How it works

Parachute is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 105.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Summon: Kyrian.
  4. Effect 4 is effect type 203, which the datamine does not name. It triggers Ride Vehicle.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Cancel Vault of Secrets.

What it does

Parachute is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura. It also casts Summon: Kyrian, Ride Vehicle and Cancel Vault of Secrets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 min
Effect #1Apply Aura (6)
Aura type id 105
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Effect 203
Trigger spell: Summon: Kyrian
Effect #4Effect 203
Trigger spell: Ride Vehicle
Effect #5Trigger Spell (64)
Misc value: 2
Trigger spell: Cancel Vault of Secrets

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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