Tooltip
Parry Illidan's next attack and regenerate 25% of your mana if successful.
How it works
Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Parry is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 47. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Energize.
What it does
Parry is a spell with an instant cast, no range (it targets the caster), a 3 sec cooldown and effects that last 2 sec. When cast it applies an aura. It also casts Energize.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 2 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 47 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 42 Trigger spell: Energize |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.