How it works
Raise Dead is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is effect type 134, which the datamine does not name.
What it does
Raise Dead is a spell with an instant cast, a range of 5 yards and an effect that lasts until cancelled. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 119575, 3258 |
| Effect #2 | Effect 134 Misc value: 119575 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.