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Raise Dead

Spell

Raise Dead

Physical

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Instant castCombat Range

Physical spell.

Raise Dead

How it works

Raise Dead is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28).
  2. Effect 2 is effect type 134, which the datamine does not name.

What it does

Raise Dead is a spell with an instant cast, a range of 5 yards and an effect that lasts until cancelled. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
DurationInfinite
Effect #1Summon (28)
Misc value: 119575, 3258
Effect #2Effect 134
Misc value: 119575

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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