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Raise Dead

Spell

Raise Dead

Physical

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1.5 secSix yards

Physical spell.

Raise Dead

How it works

Raise Dead is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 6 yards.
  2. Effect 2 is Summon (effect type 28).

What it does

Raise Dead is a spell with a 1.5 sec cast, a range of 6 yards and an effect that lasts until cancelled. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range6 yards (Six yards)
Cast time1.5 sec
DurationInfinite
Effect #1Dummy (3)
Radius: 6 yards
Effect #2Summon (28)
Misc value: 119575, 3258

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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