How it works
Ravager is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 1.7928 times attack power. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 8.
What it does
Ravager is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 1.7928 Radius: 8 yards |
| Effect #2 | Dummy (3) Value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ravager appears in: 1 skill line.
Skill lines
- WarriorSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 1.1952 to 1.7928 (patch 12.1.0)
Comments
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