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Ritual Fallout

Spell

Ritual Fallout

Instant castLong Range

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Deals Volcanic damage.

Ritual Fallout

Tooltip

Deals Volcanic damage.

How it works

Ritual Fallout is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Untethered.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
  4. Effect 4 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.

What it does

Ritual Fallout is a spell with an instant cast and a range of 40 yards. It also casts Untethered, Carrying Void Shard, Carrying Void Shard and Carrying Void Shard.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

Range40 yards (Long Range)
Cast timeInstant
Effect #1Effect 164
Trigger spell: Untethered
Effect #2Effect 164
Trigger spell: Carrying Void Shard
Effect #3Effect 164
Trigger spell: Carrying Void Shard
Effect #4Effect 164
Trigger spell: Carrying Void Shard

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ritual Fallout appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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