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Rupture

Spell

Rupture

Physical

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Rogue

Instant castCombat Range

Finishing move that causes damage over time.

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Rupture

Tooltip

Finishing move that causes damage over time. Lasts longer and deals more damage per combo point.

What it does

Rupture is a spell with an instant cast, a range of 5 yards and effects that last 4 sec. When cast it applies an aura with the bleeding mechanic every 2 sec. The client files the whole spell under the bleeding mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
Duration4 sec
Cost25 Energy
EffectApply Aura
ClassRogue
RangeCombat Range
Spell ID145417

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Cost25 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown0.5 sec
GCD categoryCategory id 133
Duration4 sec
MechanicBleeding
Dispel typeDispel type id 11
Effect #1Apply Aura (6)
Aura type id 3
Value: 161
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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