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Rupture

Spell

Rupture

Physical

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1.5 secLonger Range

Physical spell.

Rupture

How it works

  1. Effect 1 is Dummy (effect type 3).

What it does

Rupture is a spell with a 1.5 sec cast and a range of 45 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast time1.5 sec
Effect #1Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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