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Sand Breath

Spell

Sand Breath

Nature

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2 secCombat Range

Inflicts Nature damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks and spells for 5 sec.

Sand Breath

Tooltip

Inflicts Nature damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks and spells for 5 sec.

How it works

Sand Breath is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 20 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -10. It scales with 1 times spell power. Its area radius is 20 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -10. It scales with 1 times spell power. Its area radius is 20 yards.

What it does

Sand Breath is a Nature spell with a 2 sec cast, a range of 5 yards and effects that last 5 sec. When cast it deals a percentage of weapon damage (base value 100) in a 20 yard radius and applies an aura in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time2 sec
Duration5 sec
Effect #1Weapon % Damage (31)
Value: 100
Radius: 20 yards
Effect #2Apply Aura (6)
Aura type id 193
Value: -10
Spell power coefficient: 1
Radius: 20 yards
Effect #3Apply Aura (6)
Aura type id 33
Value: -10
Spell power coefficient: 1
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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